Monday, October 12, 2026

Show HN: Brickbrag – A multiplayer brick-building world in the browser https://ift.tt/10xGu4q

Show HN: Brickbrag – A multiplayer brick-building world in the browser https://brickbrag.com/ October 13, 2026 at 01:03AM

Show HN: Yagi, Rust DSP Library https://ift.tt/bBoTlhD

Show HN: Yagi, Rust DSP Library Hi HN, I'm a big fan of the liquid-dsp C library and thought it'd be fun to bring it over to Rust. I'm calling this library Yagi DSP. liquid-dsp has more than 1300 tests and yagi now has ported and passes more than 95% of them. I've just finished a major refactoring of the library with lots of API churn now behind me and I think it's now ready for external users. I've still got a lot more I'm hoping to do with it including a streaming graph/dataflow library that I'm building on top of yagi. My goal with that is to create something that's easily embeddable in applications. The browser demo linked in the README is just a very basic example to show how different modems work in the presence of noise, but it really does use yagi via wasm-bindgen. I think it's a fun 5 minute diversion if you've heard terms like QPSK or QAM but aren't sure what they mean. You can try out the demo here https://ift.tt/zoh2gLB https://ift.tt/Bej4IZU October 13, 2026 at 12:22AM

Sunday, October 11, 2026

Show HN: LLMxRay an open-source observability tool for LLMs https://ift.tt/VQBNJh0

Show HN: LLMxRay an open-source observability tool for LLMs https://ift.tt/1Kbketw October 12, 2026 at 01:17AM

Show HN: THX-01 – Open-source decision model, free API, 60M+ tokens processed https://ift.tt/AvJwVnW

Show HN: THX-01 – Open-source decision model, free API, 60M+ tokens processed https://twitter.com/reversedoofz/status/2109228322752471304 October 12, 2026 at 01:31AM

Show HN: Kindlefall a 3D ARPG in the browser, built with Three.js https://ift.tt/nAvY6E0

Show HN: Kindlefall a 3D ARPG in the browser, built with Three.js https://ift.tt/Qo5OAtR October 11, 2026 at 10:38PM

Saturday, October 10, 2026

Show HN: Diffle, a keyboard-centric diff viewer with LSP support https://ift.tt/aYyPL3u

Show HN: Diffle, a keyboard-centric diff viewer with LSP support https://ift.tt/FOL7gCJ October 8, 2026 at 07:23PM

Show HN: ManimGX – Manim's API on a Rust/wgpu engine, for 3D videos in Python https://ift.tt/QOiek9H

Show HN: ManimGX – Manim's API on a Rust/wgpu engine, for 3D videos in Python Video as code took off with the Opus 5.5 release. People now make videos by writing code, with Remotion, HyperFrames and others. We wanted the same for 3D videos. You can use something like Blender, but it's heavy to install and slow to render. So we made ManimGX: - Lightweight: a 65–110 MB download, depending on the OS - Easy to install: pip install manimgx (Python 3.13+), with no system dependencies - Cross-platform: macOS, Windows and Linux, and even the browser via Pyodide and WebGPU - Blazingly fast: a Rust + wgpu engine, 90.6× faster than Manim CE and 18.7× faster than Blender Workbench, from launch to finished MP4 - Compatible with Manim Community Edition's API, with LaTeX and Typst math built in Now it's much easier for anyone with a coding agent to make 3D computer graphics videos. Repo: https://ift.tt/Ccltskx Docs: https://ift.tt/N8zvYiA X post: https://ift.tt/D6ZdnMj Happy to answer any questions! https://ift.tt/Ccltskx October 11, 2026 at 02:33AM