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Saturday, May 23, 2026
Show HN: Running BitNet b1.58 inside DRAM by breaking DDR4 timing rules https://ift.tt/OLIGyHr
Show HN: Running BitNet b1.58 inside DRAM by breaking DDR4 timing rules I have been working on running BitNet b1.58 inside DRAM by intentionally breaking DDR4 timing rules. Also made a visual explainer: https://pcdeni.github.io/CaSA/explainer/
This is tested and works inside commercial off the shelf memory with custom memory controller in the FPGA. The underlying effect is well characterized in academic papers (cmu safari, simra, dram bender, etc). In the process of getting this to work I also made previously undocumented discovery about DDR behaviour: https://pcdeni.github.io/CaSA/explainer/xor-spread.html
Overall it is a bit slow, since data (in full rows) needs to be moved even when what is actually needed is only the count of the '1' bits (popcount). To make it competitive memory die changes would be needed, but not as drastic as merging compute and memory into one silicon. This would then avoid the memory wall issue the industry is currently facing. May 23, 2026 at 10:54PM
Show HN: Vibe-coded Steam, but in the browser https://ift.tt/e4ZOyXR
Show HN: Vibe-coded Steam, but in the browser Hi HN! Lifelong avid gamer here, hugely passionate about WASM and WebGPU. I firmly believe that these technologies will enable console and PC quality titles to be accessible through a browser, and with this, we'll need a new discoverability layer. Looking online, platforms like CrazyGames and Poki cater to a casual/hypercasual demographic, and I couldn't find anything out there that was for me, a core gamer that typically uses Steam and consoles. So I vibe coded my own! It features WASM ports of classic games, as well as some indie Unity titles. The goal is to host mainly WebGPU titles moving forward, and to serve as a way for smaller developers to get discovered outside of crowded channels like Steam. Here's a few features from the platform I wanted to highlight: • Controller support
• A console-like UI/UX
• Community forums (much work to do here)
• Basic achievements
• Store pages, modeled after Steam
• Social features
• Asset chunking to enable faster load times I'd love to get feedback on the portal, to make it even better. Thanks! https://gameghost.manus.space/ May 23, 2026 at 11:54PM
Show HN: A satirical idle game about running an AI startup https://ift.tt/q8h7uUi
Show HN: A satirical idle game about running an AI startup I made an idle/clicker about running an AI startup. You start with a cat-vs-dog classifier and try to make it to AGI, but the NYT sues you for training data, Yann tweets that scaling is dead, and your fired ML engineer leaks the Slack. https://ift.tt/N0IwSoq May 23, 2026 at 10:54PM
Friday, May 22, 2026
Show HN: Coder Words – An offline-first PWA word puzzle for programmers https://ift.tt/MLcPz2O
Show HN: Coder Words – An offline-first PWA word puzzle for programmers It's a clone of 7 Little Words, but with topics from computer science and programming. No sign-up, no app install, no tracking. It's a PWA and works offline, also as a home screen app. Tech: js, no libs, Canvas API, Web Audio, AI-aided but not vibe coded, puzzles curated by hand. https://ift.tt/WgnwsVX May 23, 2026 at 12:30AM
Show HN: Quit All, an iOS app with an SOS mode for cravings https://ift.tt/KEexT4L
Show HN: Quit All, an iOS app with an SOS mode for cravings I built Quit All, an iPhone app for breaking bad habits. The main idea is that most habit trackers help after relapse, but cravings happen before that. Quit All has an SOS mode with a timer, GIFs/prompts, streak tracking, relapse logging,
savings, milestones, danger-time stats, and iOS widgets.
YouTube demo:
https://www.youtube.com/watch?v=qwNK4rqOY88
App Store:
https://ift.tt/VmoU6gN
Website:
https://quit-all.com May 22, 2026 at 11:31PM
Show HN: CoreMem – Portable context for AI agents https://ift.tt/iAmdEja
Show HN: CoreMem – Portable context for AI agents CoreMem lets you build collections of context, called a mem, and share it with any AI agent via URL, a Chrome extension, MCP, Cursor/VS Code plugins, a skill, and more. Instead of re-explaining your project or goal when you switch agents or start new sessions, CoreMem keeps your context centrally organized so that any AI tool can read it. This originally started as a CLI I built that kept pieces of context (Project A/B/C details, my writing style, preferred tech stacks, coding style, etc) in a SQLite database. I could instruct various agents to “use my `coremem` CLI to retrieve details about [project A] before we get started.” It solved a problem for me b/c I am continually bouncing around between different projects and chat agents, and having to re-explain myself every time became an exercise in either repeating myself or copy/pasting summaries I’d saved from previous sessions. I decided to make this a little more robust and portable, so I turned that original CLI into a SaaS. Tl;dr: You can create a “mem”, which is a collection of 1 or more pieces of related context, and share that mem with any agent to quickly get them up to speed. Right now I’ve got integrations in the form of revokable share links, a Chrome Plugin, Cursor Plugin, Cursor/VS Code extension, Claude Code plugin, ChatGPT/Claude/Gemini/et al via MCP. Since I mostly work from the CLI, I use the Claude Code plugin or create 5-min share links I can drop into a chat, but I’ve tried to make this useful to people who mainly work from a browser or an IDE. I’ve been coding for 30+ years, and I vibed most of this. I was able to use CoreMem to help it built itself as I jumped between various coding agents, having them grab context then start a new task. I’m sure my architecture and engineering experience helped, but building this in a few weeks confirmed for me that the barrier for someone to build a tool they need to solve a problem is incredibly low. The rush I used to get from coding has mostly faded, but I’m getting similar rushes managing different agents to build things now. https://coremem.app May 22, 2026 at 09:52PM
Thursday, May 21, 2026
Show HN: I Made a Claude Skill for Spec-Driven Development (SDD) https://ift.tt/lDFJiyd
Show HN: I Made a Claude Skill for Spec-Driven Development (SDD) At my work they provided a single Claude subscription for everyone on the team. To be honest I like kiro better as it provides a way better SDD management. But the company can't provide it and I can't afford it yet. Turns out I had the skill creator skill in my claude instance so I made use of it to create this Skill. I made it fully by using Claude but I wanted to make it open source, so I asked it to help me make tests and preparations for it, even a CI to run python tests. Well, we got this results with it: - Phase 2A: 67 static assertions (Python script, runs in CI) - Phase 2B: 15 behavioral tests (live Claude Code session) - Phase 2C: 53 generation quality checks across 3 end-to-end flows All of these passed and the CI also passed (after a few tries). I made it to suit my way of prompting and coding and based it off kiro's SDD management, but I want it to be publicly available and used by many people. According to claude some of the testers need to fit the following criteria: 1. Developer starting a real new project from scratch 2. Solo dev with an active side project (greenfield or partial codebase) 3. Team lead whose team uses multiple AI tools 4. Developer with an existing codebase and no written specs 5. Developer who actively uses 3+ AI coding tools It's actually a blind test, no guiding, just try it if you can, I'd really appreciate your help. The repo is here: https://ift.tt/MqrGupe https://ift.tt/MqrGupe May 21, 2026 at 04:49PM
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